package com.tangchao.client.sdh.view.role
{
	import com.tangchao.client.sdh.definition.DFRolePlace;
	
	import flash.geom.Point;

	public class LeftRole extends BaseRole
	{
		public function LeftRole()
		{
			place=DFRolePlace.PLACE_LEFT;
		}
		
		override public function getJinPos():Array
		{
			var posArr:Array = new Array;
			
			posArr.push( new Point(-537, -15)); //整个的位置
			posArr.push( new Point(-29, -41)); //人模
			posArr.push( new Point(-22, -79)); //名字
			posArr.push( new Point(-110, 33)); //闹钟
			posArr.push( new Point(17, -134)); //托管
			posArr.push( new Point(116, -40)); //倒跟反
			posArr.push( new Point(110, -84)); //气泡
			posArr.push( new Point(88, -26));  //庄家
			
			return posArr;
		}
		
		override public function getZhongPos():Array
		{
			var posArr:Array = new Array;
			
			posArr.push( new Point(-434, -41)); //整个的位置
			posArr.push( new Point(-20, -3)); //人模
			posArr.push( new Point(3, -46)); //名字
			posArr.push( new Point(112, 38)); //闹钟
			posArr.push( new Point(6, 96)); //托管
			posArr.push( new Point(-98, -61)); //倒跟反
			posArr.push( new Point(101, -21)); //气泡
			posArr.push( new Point(-59, -3));  //庄家
			
			return posArr;
		}
		
		override public function getYuanPos():Array
		{
			var posArr:Array = new Array;
			
			posArr.push( new Point(-414, -48)); //整个的位置
			posArr.push( new Point(36, 21)); //人模
			posArr.push( new Point(40, -3)); //名字
			posArr.push( new Point(149, 52)); //闹钟
			posArr.push( new Point(30, -48)); //托管
			posArr.push( new Point(-63, -15)); //倒跟反
			posArr.push( new Point(139, -10)); //气泡
			posArr.push( new Point(-20, -36));  //庄家
			
			return posArr;
		}
	}
}